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Cherry Sculpt (character design by Tom Typl)

I wanted to practice sculpting while style matching to a concept sheet another artist drew up. I fell in love with cherry's design as soon as I saw her and the concept sheet Tom Typl made ( https://www.artstation.com/artwork/qAmWaa ) had multiple angles which made it easier to work from. I recently got some critique on fixing the pose and adjusting the overall look, but I haven't yet had time to properly go at it since I am still busy working on my other portfolio pieces for school.
It was quite a challenge trying to work and match another artist's style and do something with more exaggeration in the features than what I normally draw, but it was also a lot of fun and I got to play around with zbrush's polypaint for the first time as well.
I also used it as an opportunity to practice attempting to cut a model and add keys to prep for 3d print.

Front view with polypaint and matcap white

Front view with polypaint and matcap white

Back view with polypaint and matcap white

Back view with polypaint and matcap white

Side view with polypaint and matcap white

Side view with polypaint and matcap white

This is showcasing how I tried to split the model

This is showcasing how I tried to split the model

Model split shown from a different angle

Model split shown from a different angle